Initial commit
Dieser Commit ist enthalten in:
534
v2_lizenzserver/client_examples/csharp_client.cs
Normale Datei
534
v2_lizenzserver/client_examples/csharp_client.cs
Normale Datei
@ -0,0 +1,534 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Management;
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using System.Net.Http;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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namespace LicenseClient
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{
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/// <summary>
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/// Vollständige Lizenzserver-Integration für .NET-Anwendungen
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/// </summary>
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public class LicenseManager : IDisposable
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{
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private readonly HttpClient httpClient;
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private readonly string apiKey;
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private readonly string appVersion;
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private readonly string serverUrl = "https://api-software-undso.z5m7q9dk3ah2v1plx6ju.com";
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private readonly string cacheFilePath;
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private string licenseKey;
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private int? activationId;
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private DateTime? expiresAt;
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private bool isValid;
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private Timer heartbeatTimer;
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private readonly SemaphoreSlim semaphore = new SemaphoreSlim(1, 1);
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public LicenseManager(string apiKey, string appVersion = "1.0.0")
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{
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this.apiKey = apiKey;
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this.appVersion = appVersion;
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// HttpClient Setup
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var handler = new HttpClientHandler
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{
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ServerCertificateCustomValidationCallback = (message, cert, chain, errors) => true // Für Entwicklung
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};
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httpClient = new HttpClient(handler);
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httpClient.DefaultRequestHeaders.Add("Authorization", $"Bearer {apiKey}");
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httpClient.Timeout = TimeSpan.FromSeconds(30);
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// Cache-Verzeichnis
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string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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string appFolder = Path.Combine(appDataPath, "MyApp", "License");
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Directory.CreateDirectory(appFolder);
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cacheFilePath = Path.Combine(appFolder, "license.json");
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}
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/// <summary>
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/// Eindeutige Maschinen-ID generieren
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/// </summary>
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private string GetMachineId()
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{
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try
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{
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// CPU-ID abrufen
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string cpuId = "";
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using (ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT ProcessorId FROM Win32_Processor"))
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{
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foreach (ManagementObject obj in searcher.Get())
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{
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cpuId = obj["ProcessorId"]?.ToString() ?? "";
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break;
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}
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}
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// Motherboard Serial Number
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string motherboardId = "";
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using (ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT SerialNumber FROM Win32_BaseBoard"))
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{
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foreach (ManagementObject obj in searcher.Get())
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{
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motherboardId = obj["SerialNumber"]?.ToString() ?? "";
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break;
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}
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}
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return $"{cpuId}-{motherboardId}";
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}
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catch
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{
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// Fallback: Machine Name + User
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return $"{Environment.MachineName}-{Environment.UserName}";
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}
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}
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/// <summary>
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/// Hardware-Fingerprint erstellen
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/// </summary>
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private string GetHardwareHash()
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{
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var components = new List<string>
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{
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GetMachineId(),
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Environment.MachineName,
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Environment.OSVersion.ToString(),
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Environment.ProcessorCount.ToString()
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};
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// MAC-Adressen hinzufügen
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try
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{
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using (var searcher = new ManagementObjectSearcher("SELECT MACAddress FROM Win32_NetworkAdapter WHERE MACAddress IS NOT NULL"))
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{
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foreach (ManagementObject obj in searcher.Get())
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{
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string mac = obj["MACAddress"]?.ToString();
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if (!string.IsNullOrEmpty(mac))
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components.Add(mac);
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}
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}
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}
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catch { }
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string combined = string.Join("-", components);
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using (SHA256 sha256 = SHA256.Create())
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{
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byte[] hashBytes = sha256.ComputeHash(Encoding.UTF8.GetBytes(combined));
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return BitConverter.ToString(hashBytes).Replace("-", "").ToLowerInvariant();
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}
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}
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/// <summary>
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/// Lizenz-Cache speichern
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/// </summary>
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private async Task SaveLicenseCacheAsync()
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{
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var cacheData = new
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{
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license_key = licenseKey,
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activation_id = activationId,
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expires_at = expiresAt?.ToString("O"),
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hardware_hash = GetHardwareHash(),
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last_verified = DateTime.UtcNow.ToString("O")
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};
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string json = JsonSerializer.Serialize(cacheData, new JsonSerializerOptions { WriteIndented = true });
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await File.WriteAllTextAsync(cacheFilePath, json);
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}
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/// <summary>
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/// Lizenz-Cache laden
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/// </summary>
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private async Task<LicenseCache> LoadLicenseCacheAsync()
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{
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if (!File.Exists(cacheFilePath))
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return null;
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try
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{
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string json = await File.ReadAllTextAsync(cacheFilePath);
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return JsonSerializer.Deserialize<LicenseCache>(json);
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}
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catch
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{
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return null;
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}
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}
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/// <summary>
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/// Lizenz aktivieren
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/// </summary>
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public async Task<(bool Success, string Message)> ActivateLicenseAsync(string licenseKey)
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{
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await semaphore.WaitAsync();
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try
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{
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var requestData = new
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{
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license_key = licenseKey,
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machine_id = GetMachineId(),
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hardware_hash = GetHardwareHash(),
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os_info = new
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{
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os = "Windows",
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version = Environment.OSVersion.Version.ToString(),
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platform = Environment.OSVersion.Platform.ToString(),
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service_pack = Environment.OSVersion.ServicePack
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},
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app_version = appVersion
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};
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var json = JsonSerializer.Serialize(requestData);
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var content = new StringContent(json, Encoding.UTF8, "application/json");
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var response = await httpClient.PostAsync($"{serverUrl}/api/license/activate", content);
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var responseContent = await response.Content.ReadAsStringAsync();
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if (response.IsSuccessStatusCode)
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{
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var result = JsonSerializer.Deserialize<ActivationResponse>(responseContent);
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if (result.success)
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{
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this.licenseKey = licenseKey;
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this.activationId = result.activation_id;
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this.isValid = true;
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if (!string.IsNullOrEmpty(result.expires_at))
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this.expiresAt = DateTime.Parse(result.expires_at);
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await SaveLicenseCacheAsync();
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StartHeartbeat();
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return (true, result.message ?? "Lizenz erfolgreich aktiviert");
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}
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else
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{
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return (false, result.message ?? "Aktivierung fehlgeschlagen");
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}
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}
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else
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{
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return (false, $"Server-Fehler: {response.StatusCode}");
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}
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}
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catch (HttpRequestException ex)
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{
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return (false, $"Verbindungsfehler: {ex.Message}");
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}
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catch (Exception ex)
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{
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return (false, $"Fehler: {ex.Message}");
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}
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finally
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{
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semaphore.Release();
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}
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}
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/// <summary>
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/// Lizenz verifizieren (Heartbeat)
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/// </summary>
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public async Task<(bool Valid, string Message)> VerifyLicenseAsync()
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{
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if (string.IsNullOrEmpty(licenseKey) || !activationId.HasValue)
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return (false, "Keine aktive Lizenz");
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await semaphore.WaitAsync();
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try
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{
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var requestData = new
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{
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license_key = licenseKey,
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machine_id = GetMachineId(),
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hardware_hash = GetHardwareHash(),
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activation_id = activationId.Value
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};
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var json = JsonSerializer.Serialize(requestData);
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var content = new StringContent(json, Encoding.UTF8, "application/json");
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var response = await httpClient.PostAsync($"{serverUrl}/api/license/verify", content);
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var responseContent = await response.Content.ReadAsStringAsync();
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if (response.IsSuccessStatusCode)
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{
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var result = JsonSerializer.Deserialize<VerificationResponse>(responseContent);
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isValid = result.valid;
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if (isValid)
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{
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await SaveLicenseCacheAsync();
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if (result.requires_update)
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{
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OnUpdateAvailable?.Invoke(result.update_url);
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}
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}
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return (isValid, result.message ?? "");
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}
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else
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{
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return (false, $"Server-Fehler: {response.StatusCode}");
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}
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}
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catch (HttpRequestException)
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{
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// Offline-Verifizierung
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return await VerifyOfflineAsync();
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}
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catch (Exception ex)
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{
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return (false, $"Fehler: {ex.Message}");
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}
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finally
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{
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semaphore.Release();
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}
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}
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/// <summary>
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/// Offline-Verifizierung mit Grace Period
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/// </summary>
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private async Task<(bool Valid, string Message)> VerifyOfflineAsync()
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{
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var cache = await LoadLicenseCacheAsync();
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if (cache == null)
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return (false, "Keine gecachte Lizenz vorhanden");
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// Hardware-Hash prüfen
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if (cache.hardware_hash != GetHardwareHash())
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{
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// Grace Period bei Hardware-Änderung
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var lastVerified = DateTime.Parse(cache.last_verified);
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var gracePeriod = TimeSpan.FromDays(7);
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if (DateTime.UtcNow - lastVerified > gracePeriod)
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return (false, "Hardware geändert - Grace Period abgelaufen");
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}
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// Ablaufdatum prüfen
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if (!string.IsNullOrEmpty(cache.expires_at))
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{
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var expiresAt = DateTime.Parse(cache.expires_at);
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if (DateTime.UtcNow > expiresAt)
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return (false, "Lizenz abgelaufen");
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}
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licenseKey = cache.license_key;
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activationId = cache.activation_id;
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isValid = true;
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return (true, "Offline-Modus (gecachte Lizenz)");
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}
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/// <summary>
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/// Nach Updates suchen
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/// </summary>
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public async Task<UpdateInfo> CheckForUpdatesAsync()
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{
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if (string.IsNullOrEmpty(licenseKey))
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return null;
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try
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{
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var requestData = new
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{
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current_version = appVersion,
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license_key = licenseKey
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};
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var json = JsonSerializer.Serialize(requestData);
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var content = new StringContent(json, Encoding.UTF8, "application/json");
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var response = await httpClient.PostAsync($"{serverUrl}/api/version/check", content);
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if (response.IsSuccessStatusCode)
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{
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var responseContent = await response.Content.ReadAsStringAsync();
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return JsonSerializer.Deserialize<UpdateInfo>(responseContent);
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}
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}
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catch { }
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return null;
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}
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/// <summary>
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/// Heartbeat starten
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/// </summary>
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private void StartHeartbeat()
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{
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heartbeatTimer?.Dispose();
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// Alle 15 Minuten
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heartbeatTimer = new Timer(async _ =>
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{
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var (valid, message) = await VerifyLicenseAsync();
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if (!valid)
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{
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OnLicenseInvalid?.Invoke(message);
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}
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}, null, TimeSpan.FromMinutes(15), TimeSpan.FromMinutes(15));
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}
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/// <summary>
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/// Lizenz-Informationen abrufen
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/// </summary>
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public LicenseInfo GetLicenseInfo()
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{
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return new LicenseInfo
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{
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IsValid = isValid,
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LicenseKey = string.IsNullOrEmpty(licenseKey) ? null : licenseKey.Substring(0, 4) + "****",
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ExpiresAt = expiresAt,
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MachineId = GetMachineId()
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};
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}
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// Events
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public event Action<string> OnUpdateAvailable;
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public event Action<string> OnLicenseInvalid;
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public void Dispose()
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{
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heartbeatTimer?.Dispose();
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httpClient?.Dispose();
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semaphore?.Dispose();
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}
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}
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// Hilfsklassen
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public class LicenseCache
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{
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public string license_key { get; set; }
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public int? activation_id { get; set; }
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public string expires_at { get; set; }
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public string hardware_hash { get; set; }
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public string last_verified { get; set; }
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}
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public class ActivationResponse
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{
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public bool success { get; set; }
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public string message { get; set; }
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public int? activation_id { get; set; }
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public string expires_at { get; set; }
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}
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public class VerificationResponse
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{
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public bool valid { get; set; }
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public string message { get; set; }
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public string expires_at { get; set; }
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public bool requires_update { get; set; }
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public string update_url { get; set; }
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}
|
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|
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public class UpdateInfo
|
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{
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public string latest_version { get; set; }
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public string current_version { get; set; }
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public bool update_available { get; set; }
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public bool is_mandatory { get; set; }
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public string download_url { get; set; }
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public string release_notes { get; set; }
|
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}
|
||||
|
||||
public class LicenseInfo
|
||||
{
|
||||
public bool IsValid { get; set; }
|
||||
public string LicenseKey { get; set; }
|
||||
public DateTime? ExpiresAt { get; set; }
|
||||
public string MachineId { get; set; }
|
||||
}
|
||||
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||||
// Beispiel-Anwendung
|
||||
class Program
|
||||
{
|
||||
static async Task Main(string[] args)
|
||||
{
|
||||
// API-Key aus Umgebungsvariable oder Konfiguration
|
||||
string apiKey = Environment.GetEnvironmentVariable("LICENSE_API_KEY") ?? "your-api-key-here";
|
||||
|
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using (var licenseManager = new LicenseManager(apiKey, "1.0.0"))
|
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{
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// Event-Handler registrieren
|
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licenseManager.OnUpdateAvailable += url => Console.WriteLine($"Update verfügbar: {url}");
|
||||
licenseManager.OnLicenseInvalid += msg => Console.WriteLine($"Lizenz ungültig: {msg}");
|
||||
|
||||
// Lizenz prüfen/aktivieren
|
||||
var cache = await licenseManager.LoadLicenseCacheAsync();
|
||||
|
||||
if (cache != null)
|
||||
{
|
||||
Console.WriteLine("Gecachte Lizenz gefunden, verifiziere...");
|
||||
var (valid, message) = await licenseManager.VerifyLicenseAsync();
|
||||
|
||||
if (!valid)
|
||||
{
|
||||
Console.WriteLine($"Lizenz ungültig: {message}");
|
||||
await ActivateNewLicense(licenseManager);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"✓ Lizenz gültig: {message}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await ActivateNewLicense(licenseManager);
|
||||
}
|
||||
|
||||
// Update-Check
|
||||
var updateInfo = await licenseManager.CheckForUpdatesAsync();
|
||||
if (updateInfo?.update_available == true)
|
||||
{
|
||||
Console.WriteLine($"Update verfügbar: {updateInfo.latest_version}");
|
||||
if (updateInfo.is_mandatory)
|
||||
Console.WriteLine("⚠️ Dies ist ein Pflicht-Update!");
|
||||
}
|
||||
|
||||
// Lizenz-Info anzeigen
|
||||
var info = licenseManager.GetLicenseInfo();
|
||||
Console.WriteLine($"\nLizenz-Status:");
|
||||
Console.WriteLine($"- Gültig: {info.IsValid}");
|
||||
Console.WriteLine($"- Ablauf: {info.ExpiresAt}");
|
||||
Console.WriteLine($"- Maschine: {info.MachineId}");
|
||||
|
||||
// App läuft...
|
||||
Console.WriteLine("\n✓ Anwendung gestartet");
|
||||
Console.WriteLine("Drücken Sie eine Taste zum Beenden...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
}
|
||||
|
||||
static async Task ActivateNewLicense(LicenseManager licenseManager)
|
||||
{
|
||||
Console.Write("Bitte Lizenzschlüssel eingeben: ");
|
||||
string licenseKey = Console.ReadLine();
|
||||
|
||||
var (success, message) = await licenseManager.ActivateLicenseAsync(licenseKey);
|
||||
|
||||
if (success)
|
||||
{
|
||||
Console.WriteLine($"✓ {message}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"✗ {message}");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
In neuem Issue referenzieren
Einen Benutzer sperren